Ridetech's 1968 Chevy Camaro - Velocity's Its Name, Speed & Handling Its Game

Ridetech '68 Camaro

Patrick Hill Feb 1, 2010 0 Comment(s)
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The steering response on this car was quick ... too quick for my liking. What seemed like an inch of steering wheel rotation produced monster direction changes. On my first timed run, Velocity felt nervous and darty through the initial slalom section, but was able to recover without loss of control. I didn't like having to counter-steer, or turn back, after the initial turn-in as this cost time. Each run gave me opportunity to learn this car and its nuances, and the slalom ended up being quite good by the fourth and fifth runs.

Sucp_1001_05 Ridetechs_1968_chevy_camaro Front_view 2/10

An intermittent engine miss during the first third of each run made for some interesting handling on the autocross, as each hiccup seemed to occur just as I approached an apex. The front end would start to push; the engine would catch again and then I'd have to deal with oversteer. The miss now gone, the end sweeper was intended to see each car's attitude over the center rise and the Camaro did exactly what it was supposed to ... it initially stayed on line for corner entry, handled the rise, and then allowed me to slowly compress the go-pedal to power out of the element.

I carried a lot of speed back through the crossover and into the left hander starting the transitions back to the finish, which, while loads of fun and giggles, really sucked because the brakes went on hiatus. And I really needed those stoppers now! Each brake application took two or three pumps-the first to replenish the system and the second or third to apply pressure. The delay definitely cost time as I braked way before I should have needed to so the Camaro would be at the correct speed for the next element. Get the engine miss and brakes sorted and Velocity will be a solid contender for any autocross.

Power was linear and Velocity just kept doling it out. Overall, I liked this car. Minus the brake issue, it was comfortable to drive and offered good feedback. You can move the car around at speed, even toss it a bit, and not get bit which is what you want for a good street ride. Plus the complete adjustability of the AirRide suspension allows for any height, spring rate, ride quality, or combination thereof.-Mary Pozzi

Sucp_1001_06 Ridetechs_1968_chevy_camaro Wheel 3/10

Driver's Impression - On the Street Velocity is one of the best-looking '68 Camaros I've ever laid my pretty brown eyes on so I couldn't wait to get it on the street. If it drove half as good as it looked, we'd have a heckuva car on our hands. Let me tell you, it did not disappoint.

On the inside, the seats were both comfortable and supportive, the Racepak gauge cluster was directly in my line of sight and (contrary to what Mary said) I loved the three-spoke steering wheel. Of course, I didn't have to throw the F-bod around a bunch of cones so I can only vouch for its functionality on the street. On the road, I loved the way it felt in my hands. I do agree with Mary that the steering itself was too quick.

The brakes felt poor on surface streets, with too much pedal travel. You really had to apply a lot of pressure for them to react. Now we know the culprit was a bad proportioning valve.

There's precious little I'd change here. The gearbox shifted effortlessly, with the shifter precisely gliding into every gear. The harder you threw the lever, the better it felt. Throttle response was knock-you-into-the-backseat instantaneous, but this story is more about the suspension and it worked wonderfully. It struck a good balance between firm and comfortable. It was very controllable and the suspension was compliant, allowing those big tires the opportunity to do their job.-Jim Campisano

Sucp_1001_08 Ridetechs_1968_chevy_camaro Engine_compartment 4/10

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